This superhero cartoon shows kids with disabilities how powerful they really are

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A new team of superheroes shows children with disabilities how unstoppable they really are.

Team Supreme, an animated cartoon concept by Atlanta native Josh Leonard, features a cast of superheroes with disabilities who band together to take on various bad guys. Each member of Team Supreme has an individual superpower that makes them a key part of the group — and those powers are tied to their disabilities.

“I chose to focus on [kids with disabilities] because it hasn’t been done yet,” Leonard says. “It was simple for me, really. My cartoon is needed.”

Leonard was inspired to create Team Supreme after noticing that the children with disabilities in his life didn’t have superheroes that reflected their lives and resilience. He wanted these children, many of whom are the kids of his friends, to be able to see themselves and their experiences with disability reflected unapologetically in a cartoon.

“I wanted to create characters with an amazing, compelling story that was also cool enough to where the kids could not only relate to these characters, but also like and appreciate them,” Leonard writes on his website.

The main character of Team Supreme is an autistic boy named Zeek, who has the power to slow time down to a snail’s pace. His superpower is inspired by “splinter skills,” which allow some autistic people to retain large amounts of information in no time at all.

Leonard says this skill has always struck him as a real-life superpower.

Other members of Team Supreme include Thumper, who was born prematurely and has hearing loss; Shock, who was hit by a car and lost his arm; Li, who was born blind; Red, who lives with albinism; and Mech, who became paralyzed after surviving polio.

Each member of the team has a particular skill that hinges on their experience with their respective disability identity. Li, for example, has the power of supersonic hearing, though no eyesight. And Shock has a prosthetic arm that transforms into different tools to help him take on even the toughest of villains.

Continue onto Mashable to read the complete article.

Why Nike and its CEO are focusing on mental health

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John Donahoe, CEO of Nike wearing a gray hoodie while seated in an interview

By John Donahoe, Yahoo! News.

John Donahoe is the CEO of Nike. When I was 28 years old, I got some advice that changed my life. It was 1988, and I was a consultant at Bain. These were intense years-long hours, little sleep, lots of travel, constant work, and trying to balance family life with a spouse and two young children. I was glad to be learning as much as I was, but I also remember feeling like I was barely staying afloat.

One day, during a training program for young consultants, a speaker came to impart some wisdom. I was half-listening at first, my mind drifting back to the office, when he asked us a question: How many of us wanted to be world-class at what we did?

Naturally we all raised our hands. The speaker laughed and said, well, that’s the intelligence test.

Then he explained. He said he spent years studying world-class athletes. (I’d always looked up to athletes and my ears perked up at this.) And he said that these top athletes all shared a unique trait: They take care of themselves.

He said for every hour they’re on the playing field, they train for 20 hours. They work out, they sleep well, they eat right. They look inward to learn their own strengths and weaknesses. And importantly, they are not afraid to ask for help — in fact, they view asking for help as a sign of strength.

“Michael Jordan has a bench coach, a personal trainer, a chef, and a mental coach. He wants to get help so he can get better,” the speaker told us. “But you businesspeople don’t take care of yourselves. You think not getting sleep is a badge of honor! And you want to be world-class? You think asking for help is a sign of weakness, not strength. I don’t get it!”

‘I was sacrificing my mental health at the altar of my work’
I was rocked back. My eyes were opened. He was right. Like so many others, I was sacrificing my mental health at the altar of my work, simply because I thought that was the only way.

As my career continued, I took his advice to heart. I’ve been fortunate enough to have some high-impact, challenging jobs over the years. And despite these leadership positions, I have always tried to keep perspective by taking care of myself and by asking for help.

Click here to read the full article on Yahoo! News.

The disabled influencers making their mark on social media

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model with spinal muscular atrophy poses in her electric wheel chair for clothing line called Misguided

By Johny Cassidy, BBC News

“You have to work hard on being your true self, and believe in the brands you promote.”

Words of advice from 32-year-old disabled influencer Tess Daly from Sheffield, who uses her 200,000-plus followers on Instagram to promote her beauty tutorials and advertise beauty brands.

Electric wheelchair-user Tess, who has spinal muscular atrophy (SMA), has worked on social marketing campaigns for the likes of Boohoo and Pretty Little Thing, as well as various make-up brands.

She still cringes at the term “social influencer”, but says that she wishes there were more people like her when she was growing up.

“So many people with disabilities have told me that I’ve given them the confidence, not only to embrace their disability, but to also pursue their own love of make-up,” she says.

Tess is one of a growing number of disabled influencers who work with Martyn Sibley and his digital marketing agency Purple Goat, which he launched at the beginning of lockdown last year.

Martyn, who was also born with SMA, started the agency as part of his mission for a fully inclusive world.

“I believe by helping big businesses make more profit through including disabled consumers via disabled influencers, we’ll get true inclusion quicker,” he says. “With this model it’s a win-win for everyone.”

Purple Goat has worked with more than 75 influencers so far, but Martyn is keen to point out that they’re not a talent agency with people on their books.

“We work for the client and find the right influencer for each campaign,” he explains.

 

Taking the plunge

Around 14.1 million people in the UK have some sort of disability, and with those sorts of numbers comes serious spending power. According to disability charity Scope, the so-called “purple pound” is worth approximately £273bn every year.

But while disabled people make up around 22% of the UK population, this is not reflected when it comes to advertising. Up-to-date figures are hard to come by, but research from Lloyds Banking Group in 2016 showed that disabled people featured in just 0.06% of advertising.

This was the main driver behind Martyn launching Purple Goat. He thinks the world of marketing and advertising is now becoming a lot more socially aware, and is ready for disruption.

“I believe it’s partly the way public opinion has improved around diversity and inclusion,” he says. “Brands have been fearful of getting disability wrong, but they’re now fearful of being called out for doing nothing.”

Tess has certainly seen a pick-up in social media work. Up until last year, it was something she did as a sideline, but towards the end of 2020 she took the plunge to become a full-time influencer, and now works with an agent to manage her workload.

It wasn’t as easy as people may think, she says. “You can’t just wake up one day and decide you want to become a social influencer.”

Young woman with a prosthetic leg poses for a clothing line during a photoshoot

 

‘Demanding to be seen’

Last year London-based luxury shoe brand Kurt Geiger started working with Northern Irish amputee model and influencer Bernadette Hagans.

The company’s chief executive, Neil Clifford, thinks that the rise in disabled influencers is down to the public’s change of mood.

“The boom in social media has given a voice to those who have previously been under-represented in the public eye and they are, quite rightly, demanding to be seen and heard,” he says. “People expect businesses to utilize their influence to counter inequality and many brands are reacting to this need.”

Twenty-six-year-old Pippa Stacey from York works in the charity sector, and blogs about living with chronic illness. Pippa, who lives with myalgic encephalomyelitis (ME), also known as chronic fatigue syndrome, has also worked with Purple Goat doing social media campaigns for brands such as Tesco.

 

 

“Influencer marketing is about so much more than just the hard sell. It’s about supporting a positive image of the brand and their values, of which inclusivity should be central in this day and age,” she says.

Inclusivity on the part of big brands shouldn’t just be a tick box exercise, something they feel compelled to do to avoid criticism, she says.

“Having an ongoing relationship with disabled influencers, and taking the time to understand their platform. and their audience can help brands construct the most effective campaigns in a socially conscious way.”

Click here to read the full article on BBC.

Disability In Hollywood: The Road Traveled And The Road Ahead

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Hollywood Actor RJ Mitte April 2021 Issue

By Josh Wilson, Forbes

Hollywood plays a massive part in shaping our understanding of different groups and helps us gain insight into worlds and cultures we may never have been able to on our own. The movies and TV series that flood our screens are more than just entertainment; they’re education. But with great power and influence comes great responsibility as there’s always the danger of misrepresentation.

Over the years, Hollywood has faced backlash from several communities and social movements about the issue of misrepresentation and underrepresentation. Groups identifying with Black Lives Matter, LGBTQ, the MeToo Movement, and protests like the OscarsSoWhite campaign come to mind.

People with disabilities, moreover racialized groups with disabilities, should also be at the forefront of this conversation, but they aren’t. This is a huge problem, especially considering that about a billion people live with some form of disability. In the U.S., one in five people have a disability, and for adults specifically, the disability count is about 26 percent, according to the CDC—roughly one in four adults.

“It’s almost impossible not to find people living with disabilities in any of these communities that feel let down by the entertainment industry’s depiction of their reality,” he said. “The discussion about proper inclusion and authentic depictions of a disabled person’s circumstances can only bode well for these groups and the entire industry as a whole.”

Disability isn’t new to the entertainment industry
Hollywood and the wider entertainment industry have many popular figures who are on the disability spectrum. Michael J. Fox has been diagnosed with Parkinson’s disease, Jim Carrey has talked about having ADHD, and Billie Eilish was diagnosed with Tourette Syndrome as a child, to mention a few.

Many of Hollywood’s big names have also brought awareness to various disabilities by talking about their condition, advocating for better understanding and acceptance of people with disabilities, or donating to their cause. The industry has also taken steps to shine a light on disabilities by making movies and TV productions focused on varying disabilities, or casting lead characters as people with disabilities.

The problem here is that the bigger picture still tells a story of underrepresentation and a lack of inclusion with only 3.5 percent of series regular characters being disabled in 2020, according to GLAAD. Another study found that this number was reasonably higher in 2018—12 per cent higher in fact—but that the majority of these characters were portrayed negatively.

There have been reports over the years of actors, writers, and other workers in entertainment losing their jobs or not being considered for a position due to disability-related issues. So while some of the silver screen’s most loved names play the roles of disabled characters and win awards and recognitions, the disabled community isn’t seeing any reasonable increase in inclusion and accessibility in the industry. In fact, about 95 per cent of characters with disabilities in Hollywood’s top shows are played by able-bodied actors, and during the 2019 Oscars, only two out of the 61 nominees and 27 winners that played disabled characters were actually disabled.

This gives credence to the concern of inauthentic portrayals of any given disability or disabled person. “It has never made sense to me that disabled characters in our shows and movies are played by people who have no disability.” Musab opines, “You can’t give what you don’t have, not optimally anyway. The way I see it, it’s like getting Cameron Diaz to play Harriet Tubman. No matter how pure her intentions and commitment to deliver on the role, she simply won’t be able to do it justice. It is an indictment of the abilities of disabled artists.”

The real focus is not only on the disability of the Hollywood spectrum but on the lack of inclusivity for racialized groups within the disabled community. The stories of their lives may have been voiced on several platforms but never from the eyes of the Hollywood industry. This is an important recognition for racialized groups within the disabled community, to not only be recognized but seen through a macro spectrum of representations.

Click here to read the full article on Forbes.

Bullied boy with dwarfism scores role in new ‘Mad Max’ movie

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Quaden Bayles is set to appear in

By Toyin Owoseje, CNN

Quaden Bayles, an indigenous Australian boy who won the support of celebrities and well-wishers around the globe after being bullied because of his disability, has landed a role in the new “Mad Max” movie.Oscar-winning director George Miller has cast the now 11-year-old in a small role in the movie “Furiosa,” a prequel to his 2015 post-apocalyptic blockbuster “Mad Max: Fury Road.” Miller revealed in an interview with the Sydney Morning Herald’s Good Weekend magazine, published Saturday, that he was moved to put Bayles on the big screen after watching the distressing video his mother shared of him in February 2020.

The Queensland boy, born with a type of dwarfism known as achondroplasia, is already scheduled to appear alongside Idris Elba and Tilda Swinton in Miller’s next film, “Three Thousand Years of Longing.” “It was good for us and it was good for him,” Miller told the Sydney Morning Herald. “And he did such a good job that he’s got a small role in Furiosa.”

In the 2020 viral video clip, Bayles is shown crying uncontrollably in the back of his mother’s car as he asks for a knife to kill himself.”This is what bullying does,” his mother, Yarraka Bayles, said in the video, livestreamed on Facebook to raise awareness of the impact of bullying. “Can you please educate your children, your families, your friends?”

Click here to read the full article on CNN.

Meet Jonny Huntington – the man set to be the first to solo the South Pole with a significant disability

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Jonny Huntington Headshot

By Oli Ballard, Business Leader

In November 2023 Jonny will embark on a journey to the South Pole from the continental shelf of Antartica, a distance of over 900km. He is doing this alone and will become the first ever disabled person to solo the South Pole.

As part of the expedition, Jonny has put together a training timeline that starts in July 2022 across the South West Cost Path. The total distance of the coastal path is 630 miles and in total he will burn 5524 calories.

In 2014, Jonny had a brain bleed that left him paralysed from the neck down on his left side. Following extensive rehabilitation and discharge from the Army, he returned to the world of elite sport as a disabled athlete, competing for Great Britain in cross country skiing.

Jonny comments: “I’m ready to go and take on this challenge. First and foremost, I’m an athlete. My injury hasn’t changed this. It may cause me to rethink my approach, but intrinsically the challenge is the same- with the right attitude and hard work, anything is achievable.

“I’m delighted to be working together with Business Leader to have their media support.”

Business Leader is covering Jonny’s expedition and will be hosting a speaking event with him in the coming months.

Click here to read the full article on Business Leader.

Olney Theatre reimagines ‘The Music Man’ with a deaf Harold Hill

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James Caverly plays professor Harold Hill in The Music Man at Olney Theatre Center. (Teresa Castracane Photography)

By , The Washington Post

James Caverly was working as a carpenter in Olney Theatre Center’s scene shop some seven years ago when he laid the foundation for an unconventional undertaking: a production of “The Music Man” featuring a blend of deaf and hearing actors.

At the time, the Gallaudet University alumnus was finding roles for deaf actors hard to come by. Having recently seen Deaf West’s 2015 production of “Spring Awakening” — performed on Broadway in American Sign Language and spoken English — Caverly thought the time was right for a D.C. theater to follow suit. So when Olney Artistic Director Jason Loewith encouraged staff to approach him with ideas for shows, Caverly spoke up.

“It’s like when Frankenstein’s monster came up to Dr. Frankenstein and said, ‘I need a wife,’ ” Caverly says during a recent video chat. “That was me with Jason Loewith saying, ‘Hey, I need a production.’ ” (With the exception of Loewith, all interviews for this story were conducted with the assistance of an ASL interpreter.)

The sales pitch worked: Loewith greenlighted a workshop to explore Caverly’s concept, then set the musical for the summer of 2021 before the coronavirus pandemic intervened. During the delay, Caverly’s profile spiked: He booked a recurring role on Steve Martin and Martin Short’s Hulu comedy “Only Murders in the Building,” earning widespread acclaim for a nearly silent episode focused on his morally complicated character.

Equipped with newfound cachet, Caverly has returned to Olney — this time, leaving his carpentry tools behind. Featuring deaf, hearing and hard of hearing actors, with Caverly starring as slippery con man Harold Hill, a bilingual production of “The Music Man” marches onto the theater’s main stage this week.

“What [Caverly] possesses is a presence and a charm and a charisma and a drive and a passion that is, in some way, Harold Hill,” Loewith says. “I mean, think about how he got this production to happen: He totally Harold Hilled me. But he’s a con man that I like.”

Olney’s production of “The Music Man” features a cast that mixes deaf, hard of hearing and hearing actors. (Teresa Castracane Photography)

In fitting Hill fashion, Caverly won over his mark despite some initial skepticism. Although Loewith says his concerns were mostly focused on the logistics of staging what’s traditionally a sprawling show, he also recalled pressing Caverly on the idea’s artistic merits.

“I didn’t want to just do it as, ‘Here’s us being inclusive,’ ” Loewith says. “I wanted to be like, ‘What is a musical that needs this kind of storytelling?’ ”

That’s when Caverly filled in Loewith on the history of Martha’s Vineyard: In the 19th century, a genetic anomaly led to such a prominent deaf population — about 1 in 25 residents — that the island’s native sign language became ubiquitous, and deaf people were fully integrated into the community.

So what if River City, the backwater Iowa town where “The Music Man” unfolds, was like Martha’s Vineyard? Caverly, like many of his deaf peers, also learned to play an instrument in his youth — in his case, the guitar. Thus, the idea of the traveling salesman Hill swindling the locals into investing in a boys’ marching band, with the intent of skipping town before teaching them a note, held up as well.

“The beautiful thing about this story is that Harold Hill never really teaches the kids music,” Caverly says, “so he doesn’t really have to hear music and he doesn’t have to play these musical instruments.”

Click here to read the full article in The Washington Post.

Disability Inclusion Is Coming Soon to the Metaverse

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Disabled avatars from the metaverse in a wheelchair

By Christopher Reardon, PC Mag

When you think of futurism, you probably don’t think of the payroll company ADP—but that’s where Giselle Mota works as the company’s principal consultant on the “future of work.” Mota, who has given a Ted Talk(Opens in a new window) and has written(Opens in a new window) for Forbes, is committed to bringing more inclusion and access to the Web3 and metaverse spaces. She’s also been working on a side project called Unhidden, which will provide disabled people with accurate avatars, so they’ll have the option to remain themselves in the metaverse and across Web3.

To See and Be Seen
The goal of Unhidden is to encourage tech companies to be more inclusive, particularly of people with disabilities. The project has launched and already has a partnership with the Wanderland(Opens in a new window) app, which will feature Unhidden avatars through its mixed-reality(Opens in a new window) platform at the VivaTech Conference in Paris and the DisabilityIN Conference in Dallas. The first 12 avatars will come out this summer with Mota, Dr. Tiffany Jana, Brandon Farstein, Tiffany Yu, and other global figures representing disability inclusion.

The above array of individuals is known as the NFTY Collective(Opens in a new window). Its members hail from countries including America, the UK, and Australia, and the collective represents a spectrum of disabilities, ranging from the invisible type, such as bipolar and other forms of neurodiversity, to the more visible, including hypoplasia and dwarfism.

Hypoplasia causes the underdevelopment of an organ or tissue. For Isaac Harvey, the disease manifested by leaving him with no arms and short legs. Harvey uses a wheelchair and is the president of Wheels for Wheelchairs, along with being a video editor. He got involved with Unhidden after being approached by its co-creator along with Mota, Victoria Jenkins, who is an inclusive fashion designer.

Click here to read the full article on PC Mag.

Love Island: Tasha Ghouri becomes show’s first deaf contestant

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Love Island contestant Tasha Ghouri, from Thirsk in North Yorkshire, told fellow contestants she had been completely deaf since birth

By BBC

Tasha Ghouri, from Thirsk, North Yorkshire, gathered the contestants to reveal she had been completely deaf from birth and she wore a cochlear implant in her right ear.

Calling it her “superpower”, Ms Ghouri told them: “It’s just something cool that I’ve got about myself.”

She added: “It doesn’t define me, it’s just a part of who I am.”

On the first episode of the new series, fellow Love Island contestants praised Ms Ghouri for her openness.

Indiyah Polack said: “She was so open about it and I could see in her face that was a big thing for her.

“I just honestly wanted to give her a big hug because I just wanted her to know she’s not alone and we’re all here to support her no matter what she’s going through and we all love her.”

Contestant Luca Bish, a fishmonger from Brighton, said: “Literally, I would not have had a clue, and to say it in front of a bunch of people who you’ve never kind of even met or know… credit to her.”

Hannah Tweddle, a dance teacher who taught Ms Ghouri for about 10 years, said: “She is an amazing person with a wicked sense of humour. She is very kind, very genuine. She is fabulous.”

Of Ms Ghouri’s dancing, she said: “When she was younger, we didn’t really make too many changes for her.

“She could hear enough and with very bassy music she picked up the rhythm and the sound really easily. She was good.”

Click here to read the full article on BBC.

American Sign Language Xbox Channel on Twitch Is a Game Changer for Deaf Gamers: “We Can Finally Participate”

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Guests visit the booth of XBOX during the press day at the 2019 Gamescom gaming trade fair. LUKAS SCHULZE/GETTY IMAGES)

BY Trilby Beresford, The Hollywood Reporter

“To me, accessible gaming, and accessible content in general, means that everybody should have the same experience no matter their situation.”

These words come from Sean McIntyre, whose career in entertainment has included helping to produce live events such as the Electronic Entertainment Expo (E3) and serving as a producer on G4’s Attack of the Show. He’s now the accessibility lead for Xbox Marketing and distribution lead for programming and events. “They should be able to take away what the person next to them does regardless of vision, hearing or language,” McIntyre tells The Hollywood Reporter over email.

Toward one of these goals, Xbox recently partnered with Sorenson, a communications company with an expansive sign language interpreter base, to launch a dedicated channel on Twitch featuring American Sign Language interpretations, strategies and tips to help the community of Deaf and hard-of-hearing gamers actively participate in streams.

In addition to providing interpretations for approximately 25 hours of livestreams a week, the channel will include interviews with game developers, esports tournaments, event coverage, streamer takeovers and spotlights on independent games that never received captioning.

“At Xbox, we are committed to making gaming fun for the billions of people around the world that want to play and create,” Anita Mortaloni, director of accessibility at Xbox, tells THR. “This means continuing to identify barriers to play, making it easier for developers with disabilities to create and be part of the gaming community, and partnering with the disability community to bring their lived experiences into games and how they are built.”

Mortaloni got into accessibility through engineering and a particular interest in inclusive design. During the pandemic, she tells THR that she directly experienced the connection that gaming provided her family “and wanted to make that feasible for as many people as possible to do the same.” That prompted her to lead the accessibility effort at Xbox.

Such a task includes partnering with the disability community to create accessible and innovative experiences. One way that Xbox does this is through the Insiders League — anyone who self-identifies as a person with a disability, as well as allies of the community, can provide feedback directly to Xbox engineering and game development teams.

Another way is through Microsoft’s gaming accessibility testing service, where studios can seek feedback, guidance and support from members of the disability community during their development process. Xbox also offers learning resources for designing and validating the accessibility of a game, and an online course centered around the basics of gaming accessibility and best practices when it comes to hardware, software and assistive technology.

In creating the ASL channel, McIntyre explains that Xbox worked with a team of interpreters from Sorenson — gamers themselves, who understand the intricacies of gaming “lingo” and how its authenticity and accuracy is critical.

One of the features he is particularly excited about is the opportunity to dive into the archives of Xbox titles that predate when most titles started to receive captioning. “There are so many games that those who rely on interpretation have never gotten the chance to experience due to them being audio-only,” says McIntyre, “and it’s all the better that these titles are still fresh today due to so many being available via Xbox Game Pass.”

Game Pass is the brand’s subscription service, in which players can choose a certain plan and receive access to a vast number of studio and independent video game in genres ranging beyond the standard first-person shooters (DOOM Eternal) and racing titles (Forza Horizon 5) to include strategy games (Among Us) and story-driven puzzles (Unpacking), simulation (Stardew Valley), action role-playing (Death’s Door), cooperative cooking (Overcooked 2), seafaring epics (Sea of Thieves), episodic narratives (Tell Me Why), family-themed adventures (It Takes Two) all the way to a calming and charming mail delivery game called Lake.

“I’m really excited for the future and current gamers who are deaf,” Sorenson’s vp of brand marketing Ryan Commerson tells The Hollywood Reporter over Zoom, in a conversation conducted with the assistance of certified ASL interpreter Brad Holt, who serves as an exec at Sorenson. “Especially future generations, because I really know what this means. I understand the implication of something like this. This has huge implications, huge impact.”

Commerson was born into a hearing family, having only one distant cousin who is also deaf. He began learning ASL at 4 months old, with a mother who committed to teaching him and would emphasize the necessity of learning about the world directly through his eyes. “Whatever I saw, that was the information I got,” he recalls. “If it was not written down, if it was not signed to me, I didn’t know it. So, my mom would take time, put the effort in, sitting down and walking me through everything that was going on all the time so I could actually learn about human interaction, the rules of engagement, social cues, cultural norms, learn about pop culture.”

Video games were not a huge part of Commerson’s upbringing, which he partly attributes to the fact that few tools were available for him to communicate properly with other players. These days he’ll get online and play a few games with his young nieces and nephews, which he enjoys.

And he’s fully aware of the landscape: “Gaming in the ’80s and ’90s is not like gaming today,” says Commerson. Back then, he says, gamers were viewed as “weird people, social misfits maybe.” Today, he explains, it’s a way of life. “People learn social skills be playing games. They learn life lessons. They learn how money works. They learn how politics works. They learn the art of negotiating. All through gaming. Gaming is educational. And it’s a new way of educating the younger generations, babies as young as one or two years old. They pick up an iPad and start experiencing life through playing games.”

Click here to read the full article on The Hollywood Reporter.

Barbie releases first-ever doll with hearing aids. 5 other groundbreaking Barbies

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barbies now wearing a hearing aid

By Ishita Srivastava, Daily O

Barbie has been an icon and inspiration for women across the world. Since its creation in 1959, Barbie has evolved from being only a doll for young girls to a global symbol of ‘anything is possible’.

The doll, however, has a long history of lacking inclusivity, in terms of race and body shape. Celebrities like Kim Kardashian and Lizzo have made the non-Barbie body type ‘stylish’ and as social media is evolving to become a safe space for all body types and races, Barbie has begun making changes of its own.

Here are 5 groundbreaking Barbie dolls that promote body acceptance and racial diversity:

1. HEARING AID BARBIE

On May 11, Barbie’s latest Fashionistas line was announced and it was a reason for joy for many consumers with hearing disabilities. The new collection, for the first time, features a Barbie doll with behind-the-ear hearing aids.

The new line also features a doll with a prosthetic leg and a Ken doll with vitiligo.

Mattel’s Barbie team collaborated with expert and hearing loss advocate Dr Jen Richardson in order to accurately represent the doll.

“I’m honoured to have worked with Barbie to create an accurate reflection of a doll with behind-the-ear hearing aids. As an educational audiologist with over 18 years of experience working in hearing loss advocacy, it’s inspiring to see those who experience hearing loss reflected in a doll,” said Dr Richardson.

While in 2020, Mattel did release a Barbie doll with vitiligo, this is the first time a Ken doll has been released with the skin disease. (Read more about vitiligo Barbie here: 11 fancy Barbie dolls we wish we had in the 90s. Just like the Queen Elizabeth one)

2. DISABLED BARBIE

Barbie’s 2019 Fashionistas line marked the first time Mattel released Barbie dolls with physical disabilities. Available to buy since June 2019, the new line featured a Barbie doll with a prosthetic leg and another doll with a wheelchair.

Similar to Mattel’s collaboration with Dr Richardson to create a Barbie doll with hearing aids, Mattel joined hands with 13-year-old disability activist who was born without a left forearm, Jordan Reeves in 2019 to create the Barbie doll with a prosthetic leg.

Mattel also worked with the UCLA Mattel Children’s Hospital and wheelchair experts to design the Barbie doll with a wheelchair.

Not only the physically disabled Barbie dolls, Mattel also introduced a Barbie DreamHouse compatible ramp to promote infrastructure accessibility for the physically disabled.

3. BODY POSITIVE BARBIE

Back in January 2016, Mattel announced that Barbie will now be available to buy in three new body shapes; tall, petite and curvy, marking the first time the popularly skinny doll was available in other body types.

At the time, spokeswoman Michelle Chidoni explained that the new Barbie dolls will allow “the product line to be a better reflection of what girls see in the world around them.”

4. ASIAN BARBIE

Named Oriental Barbie, Mattel’s first Asian Barbie doll was released in 1981. The collector doll was a part of Barbie’s Dolls of the World collection.

The Oriental Barbie was released in a long yellow dress with red trimmings and a red and golden-flowered jacket. Oriental Barbie described herself as from Hong Kong. Since Oriental Barbie was the first Barbie of its kind, the face sculpt came to be known as the Oriental / Miko / Kira Face Sculpt.

While Mattel did release an Asian Barbie in 1981, it was ultimately in March 2022 when the toymaker released its first Desi Barbie. To celebrate Women’s History Month, Mattel released a South Asian Barbie who was modelled after Deepica Mutyala, the founder and CEO of makeup brand Live Tinted.

Click here to read the full article on Daily O.

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Upcoming Events

  1. The Arc National Convention – 2022
    November 10, 2022 - December 12, 2022
  2. Elder Customers –Treating Customers with Empathy–Virtual Event
    December 14, 2022
  3. CSUN 38th Annual Assistive Technology Conference
    March 13, 2023 - March 17, 2023
  4. CSUN Assistive Technology Conference
    March 13, 2023 - March 17, 2023
  5. Disability Policy Seminar
    March 20, 2023 - May 22, 2023

Upcoming Events

  1. The Arc National Convention – 2022
    November 10, 2022 - December 12, 2022
  2. Elder Customers –Treating Customers with Empathy–Virtual Event
    December 14, 2022
  3. CSUN 38th Annual Assistive Technology Conference
    March 13, 2023 - March 17, 2023
  4. CSUN Assistive Technology Conference
    March 13, 2023 - March 17, 2023
  5. Disability Policy Seminar
    March 20, 2023 - May 22, 2023